PC & Console Game Growth
Turn store searches into wishlists & day-one sales.
SearchPod runs your store pages, ads, SEO, AI search, and press as one system that turns store searches into wishlists.
- Ads aimed at PC and console players already searching for a game like yours
- Store pages built to turn browsers into wishlists on every platform
- Every wishlist traced back to its source, so you know your real cost per sale
Prefer to talk? (519) 930-8818 — a strategist, not a sales script.
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Found your game
High-intent store or web search
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Wishlisted the game
Added it on Steam or console
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Bought on launch day
Became a player
One team. One growth system.
- Store Pages
- Paid Acquisition
- SEO & Content
- AI Search
- Launch Email
- Press & Community
- one launch plan across PC and every console
- Multi-platform one launch plan across PC and every console We build store pages and campaigns for Steam, PlayStation, Xbox and Nintendo together — timed to each platform's certification and featuring deadlines.
- press outreach built around your review date
- Embargo-timed press outreach built around your review date Critic keys, embargoes, and outreach planned so review coverage lands with your launch window, not scattered before or after it.
- for your store pages, ads, SEO, AIO & press
- 1 partner for your store pages, ads, SEO, AIO & press No juggling five vendors who don't talk to each other.
Every game, platform, and publisher deal is different — results vary by scope, competition, and store visibility.
Why Launches Stall
Why great games still launch quiet.
Making a great game doesn't fill your wishlist across every platform.
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Your store pages get browsed, not wishlisted
Traffic reaches your Steam, PlayStation, Xbox, or Nintendo eShop page, but a generic capsule, trailer, and description don't earn the click.
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Certification deadlines eat your launch calendar
Every console platform holder runs its own certification and compliance pass before a game can ship.
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Review embargo lifts, then coverage goes quiet
A strong Metacritic or OpenCritic score still drives purchase decisions and storefront featuring.
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Players search for something like your game, and a competitor shows up first
Players search “games like [x]” and “best PC games,” or ask AI assistants what to play next, before they ever open a store.
Your growth engine
More wishlists, launch sales & players, from five channels feeding one launch.
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Store Pages & CRO
Browsers to wishlists
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Paid Acquisition
Google, Meta & YouTube
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SEO & Content
Wins “games like” searches
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AI Search (GEO)
Named by the assistants
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Launch Email
Wishlists to sales
More wishlists, launch-day sales & players across every platform
Paid Acquisition
Paid acquisition for PC & console games. Reach players the moment they're deciding what's next.
Google, Meta and YouTube aimed at players already searching for a game like yours, store pages built to convert the click, and every wishlist tracked to its real cost.
- High-intent keywords and audiences that reach ready-to-wishlist players
- Store pages and landing pages engineered to turn clicks into wishlists
- Every wishlist, launch sale, and conversion tracked back to its cost
Sponsored
yourgame.com
The Survival Game Built for Long Nights
Craft, build, and survive alone or with friends. Wishlist now on Steam — coming to PS5 and Xbox Series X|S.
- Wishlist Now
- Watch Trailer
- Coming to Consoles
Wishlist free
competitor-game.com
Survive the Wild — Wishlist Free on Steam
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Ashen Frontier
You95% 95% out of 5 stars, · 3,100 reviews
“The survival game I keep coming back to — the co-op is what sold me.”
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Northlight
92% 92% out of 5 stars, · 2,050 reviews
“Found it through a “games like” search and it's held my attention for weeks.”
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Ironclad Voyage
97% 97% out of 5 stars, · 4,400 reviews
“Wishlisted after the trailer, bought day one on PS5, still playing months later.”
Organic & AI Visibility
Organic & AI visibility. Rank where players research and decide.
Players search “games like [x]” on the open web and ask AI assistants what to play next before they ever open a store.
- Top rankings for “games like” & “best PC/console games” searches
- Comparison and press-kit pages that win the shortlist
- Stronger AI-search visibility so assistants recommend your game
High-Intent Visibility
The searches that decide which game gets wishlisted.
When a player's deciding what to play next, they search — on Google, inside Steam, and in AI assistants.
Page one of Google & the Steam store
Keywords with wishlist intent — the searches we build your store pages, ads, and content to win.
- best pc survival games
- games like [competitor game]
- best pc games 2026
- best ps5 games coming out
- [genre] games coming to xbox
- [game name] release date
- upcoming pc and console games to wishlist
- [genre] game with a free demo
- best co-op games pc and console
- [competitor] vs [competitor]
- steam next fest [genre] games
- cross-play [genre] games
Google Search · Steam Store Search
Recommended by AI search
When a player asks ChatGPT or Gemini what to play next, we work to make your game the answer.
- “What's the best PC survival game to play in 2026?”
- “Recommend a co-op game for PC and PS5.”
- “What are some games like [competitor game]?”
- “What upcoming PC and console games should I wishlist right now?”
- “What's a good game with a free demo I can try before buying?”
Google Gemini · ChatGPT · Claude (Anthropic) · Google AI Overviews · Perplexity
These are samples — the real list is built around your genre, players, and competitors. Rankings and AI visibility take time and compound.
Launch Email
Launch email for PC & console games. Turn wishlists into day-one sales.
The wishlists you've already won are your easiest sale.
- Launch-day alerts that turn wishlists into day-one sales
- Demo and Next Fest invites that build wishlists before launch
- Content-update and sale announcements that bring players back
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We're live — grab it now
Your wishlisted game just launched on PC and console. Here's your launch-week discount.
Launch -
Try the free demo before launch
Play the first hour now, then wishlist for the full release.
Demo Invite -
New content update just dropped
New levels, new modes, and a thank-you discount for early players.
Update
Proof, not promises
Track every wishlist, sale, and dollar.
One dashboard shows how every channel turns into wishlists, launch sales, and returning players across every platform.
Wishlists & Launch Turn wishlists into launch-day sales
Every wishlist is captured, tagged with its source, and tracked through to launch day across every platform. Nothing sits unmeasured, and no wishlist or ad dollar slips through untracked.
Every wishlist traced to its source
See which campaign, keyword, or channel produced each wishlist — so budget moves to what actually builds launch-day momentum.
Launch conversion tracking
See how many wishlists convert to a sale on launch day and in the weeks after, across every platform you release on.
Cost Per Sale See your real cost per player
Every sale is connected back to the campaign that produced it. You see true cost per wishlist and per sale by channel and by platform — and invest where the unit economics actually work.
True cost per sale
Ad spend, wishlists, and sales tied together — so you always know what a player costs, and which way that number is moving.
Platform-level performance
Steam, PlayStation, Xbox, and Nintendo tracked separately, so you can see which platform brings the players who actually buy.
Press & Reviews Time coverage to your launch window
Critic keys, embargoes, and outreach are tracked from first pitch to published review, so coverage lands with your launch instead of scattered before or after it.
Embargo and coverage tracking
See which outlets and creators have keys, what's under embargo, and what's already published, all in one view.
Score and sentiment in one place
Metacritic and OpenCritic scores, plus creator sentiment, tracked together so you know how coverage is landing.
Community & Ratings Turn happy players into proof
Steam and console store ratings, plus an active Discord, both tip a purchase decision and feed AI-search recommendations.
Store review engine
Happy players get a well-timed nudge to leave a Steam or console store review — a steady stream of fresh proof that wins the next wishlist.
Every mention in one view
New reviews, Discord activity, and community mentions land in one view, so you can reply fast and protect your rating.
Our work
Six live sample sites. Yours gets a design all its own.
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Straight answers
Marketing for pc & console games, without the mystery
Our pricing is public and simple. Google, Meta and YouTube ad management is 10% of your ad budget with a $600-a-month minimum, and your full budget goes to media — no markup from us. SEO and content run $50 a page, starting at 10 pages a month. If you need new store pages, a press kit, or a website, custom websites are eight one-time packages from $1,500 to $20,000+ (see /websites for details). Setup is $0, everything is month-to-month with no contract, and a 30-day guarantee means if you're not happy, you don't pay. Tell us about your game and we'll send exact pricing in a free proposal within one business day.
If your store pages get traffic but wishlists barely move, review coverage never lands where it should, or your marketing plan is one convention demo away from launch, yes — closing one of those leaks usually covers the fee. We handle the store pages, paid and organic acquisition, and press and community work so your team can stay heads-down on the game. If wishlists are already growing and converting on their own, keep that engine running.
It owns every channel that produces wishlists, launch-day sales, and returning players. SearchPod builds your Steam, PlayStation, Xbox and Nintendo eShop pages and press kit, runs Google, Meta and YouTube ads aimed at players searching for a game like yours, wins the “games like” and AI-search queries players use to find their next game, and runs the press outreach and community work that turn coverage into sales — one team, one launch.
Look for proof they know games across platforms: do they optimize for wishlists and launch conversion or just impressions, can they trace a click through to a wishlist and a sale, and do they understand how certification deadlines and platform-holder featuring actually work? Then check ownership — your store pages, ad accounts, and data should stay in your name. Ask any candidate how they'd time your press embargo around a multi-platform launch; a vague answer tells you everything.
Paid campaigns usually start adding wishlists within a few weeks. Rankings for “games like [x]” and “best PC games” searches take a few months to build, then keep compounding through launch and every content update after. Press outreach and community work start building word of mouth from week one — so momentum grows while organic catches up.
We run the whole launch — store pages, paid acquisition, SEO, AI search, press, and community — so nothing falls between vendors, and we're judged on wishlists, launch-day sales, and returning players, not raw impressions. Pricing is public, contracts are month-to-month, and your store pages, ad accounts, analytics, and player data stay yours from day one.
Yes. We build one plan that covers your Steam or Epic Games Store page alongside PlayStation Store, Xbox, and Nintendo eShop listings, timed around each platform's certification and featuring deadlines. If you're launching on one platform first and adding others later, we build the plan around your actual release order.
Yes. We build your press kit and run outreach to journalists, streamers, and content creators who cover your genre — key requests, embargo timing, and follow-up so critic coverage and your Metacritic or OpenCritic score land with your launch window instead of scattered before or after it.
On sales and returning players — never wishlist counts alone. We optimize store pages and campaigns for wishlists that convert, then connect every wishlist back to the campaign that produced it, so you can see your true cost per wishlist and per sale, and which channels bring players who actually buy.
Yes. We build the plan around your Next Fest window, demo, and any convention showcases like PAX or Gamescom — store page timing, ads and content to drive players to the demo, and follow-up messaging that turns demo players and showcase buzz into wishlists ahead of launch.
Yes. Everything lives in accounts your studio owns — Steam, PlayStation, Xbox, Nintendo developer portals, ad accounts, analytics, and your mailing list. We're month-to-month, and if you ever leave, it all simply stays where it is.
Most store pages, press kits, and websites go live in about 2–4 weeks. The pace mostly depends on how fast we get your game's art, trailer, and feedback — you'll have a clear timeline before we start.
Free Proposal
Let's grow your launch.
Tell us about your game and what's stalling launch prep — we'll map the store pages, the campaigns, and the press outreach, with real pricing attached.
- A scoped plan built from our public pricing
- Free audit of where your store pages lose wishlists
- You'll hear from a real specialist within one business day
Month-to-month. You own your website, your ad accounts, and your data — always. Or call (519) 930-8818.
Request your free proposal.
Tell us about your game and where launch prep stalls. You'll get a scoped plan with real pricing, plus a free audit of your store pages and funnel. No obligation, no pressure.